Attributes: Agility d8, Smarts d6, Spirit d6, Strength d8, Vigor d6
Skills: Climbing d6, Fighting d6, Lockpicking d4, Notice d6, Shooting d10, Stealth d6, Survival d6+1, Swimming d4, Throwing d4, Tracking d6
Pace: 6, Parry: 5, Toughness: 12(6), Charisma: 0
Gear: Unarmed Strike d6 (Str), Glock d10 (2d6, 12/24/48), Sniper Rifle d10 (2d10, 50/100/200), Survival Knife d6 (Str+d4), Combat Armor Vest (+6), Backpack, Bedroll, Binoculars, Blanket, (24x) Bullets (Large), Commlink, Flashlight, GPS, Grappling Hook, Lockpicks, (6x) Nutri-Bar, Rope (10’), Winter Boots, Winter Gear
•Phobia (Nervous indoors): Irrational fear; -2/-4 Trait tests
•Quirk (Always wears his hat outdoors, holds it ind: Minor humorous foible
•Brawny: +1 Tough; Load limit is 8 times Str
Damian Welch was a world-renown hunter. He has stuffed heads of just about every animal on the planet neatly represented in his den. He can live off the land, track just about anything, and leaves no trail of his own. He is as alert as his prey, able to smell scents on the wind that give away most stalkers. He was sought by Command to help navigate a crew of operatives through a jungle environment and ended up saving the operatives once they were captured and finishing their mission for them. Command offered him a commission and he accepted readily, eager for an opportunity to stalk a new type of prey: enemy agents. His training took place near Sao Paulo, where he excelled in wilderness recon and stealth.